From Camaron Cleary
First thing I have to say is
that I give you major props for creating a site for this topic and persuing
the movie so earnestly. I always wanted to do such however I've always been
to busy, lazy and basically had a lack of knowledge to get my ideas out. So
Awesome job!
Like everyone else who posts or visits the site, I would love to see a movie
based on the Chronicles(Maybe Legends who knows??) that would do the superb
writing of Hickman and Weis justice as well as impress the movie goers from
all over.(Because everyone knows that DL has millions of fans worldwide)
And also, like everyone else I'd like to play some part in doing so.
So after viewing the cool flash example posted I kind of thought how the opening
of the movie would make a huge impression on how people would perceive the
movie.
A thought that occurred to me was that the straight out title "Dragonlance:
The Movie" Simply would not do the storyline/characters or anything that
follows any justice. If we look at the Dungeons And Dragons Movie title, (Which
I thought was decent but could've been done much better.) it seems too straightforward
and rushed. Although I have not ever been involved in any of the Games or
storylines of D&D(which I know from hearsay are exceptional) but the title
was just plain. Which brings me to
the "Dragonlance Movie" Since the storyline basis would be for DoAT
each feature film should be straightout named as such with the Dragonlance
logo et al involved as well, but smaller. That could be planned or discussed
through the screenplay section of the site I would guess. But I know that
I would have a weird feeling in my stomach if I saw the words Dragonlance
:The Movie flash onto the screen. it just wouldn't be right. When I see that
"The Movie" added on to a title it reminds me of all the movies
that have flopped or that only a minority would go to see. Eg: "Pokemon
:The Movie" , "The Power Rangers Movie" etc etc....
Basically I'm thinking just leave the "Movie" out of it. Let the
Dragonlance logo and the title do all the talking, then go into the prologue
text or whatever is planned in the screenplay. That way it looks professional,
and it has any moviegoer at least a little bit intrigued. And thats all thats
needed. get them intrigued and we've got a foot in the door.
Keep up the great work, and I know I'll visiting this site as much as possible.
Like everone else, I want this fantasy to become a reality....even if it it
is still a movie=)
DLMP's Comment!
Thanks Cameron. I agree entirely
and have never personally had the intention of calling such a masterpiece
'Dragonlance: The movie'. People who know Dragonlance, will know 'Dragons
of Autumn Twilight'. People that don't will not be put off by the fact that
its an AD&D movie. Believe me, despite what we may think, the general
public would be turned off such a 'geek' movie before they even realised what
a great novel it was based on. The reasoning behind 'Dragonlance The Movie'
been flashed all around this website is just to gain interest in the project.
Don't worry - I would NEVER do anything so cheesy!
From Christina Waldeck
After reading Nicholas Hendricks'
post, I like to comment on the dragons in movies:
Try to get a copy of the movie Dragonslayer. Good Dragon there, even though
(or perhaps because!) the movie was made before computer tricks took over
all special effects.The dragon therein is never anthropomorphied, it does
not talk or smile,it looks very much like a reptile, but one with cunning
and perhaps a certain intelligence. Alright, it didn't do magic and it was
never supposed to be immortal, wise or anything, and it was build like a bat
or wyvern, with four limbs instead of six. But it was a very realistic dragon.
DLMP's Comment!
I have seen Dragonslayer and you're right. I think CG is fine for certain things in films (not Jar Jar binks!) How can you believe in something when you know its not really there. I haven't met one person that prefered the CG versions of Jabba the Hut to the original latex version. I think for flybys and fight scenes, CG would be fine, as in Dungeons & Dragons. For close-ups and conversations puppets would be the better choice.
From Craig Hall
Dragons of Autumn Twilight seemed
to stick with Tanis, Tas, Riverwind and Goldmoon. Even the ending of the book
is with Riverwind and Goldmoon's wedding, which looks to be ending their major
part in the story if I remember the books correctly.That means for the movie
it should be the same way. If the Dragonlance Movie is warranted a trilogy,
then each of the three movies could be based a little more on certain characters
than others. Of course without excluding any of the other nnfellows or other
characters, just more of an emphasis on the certain characters that help move
the story along. Just like in the books which, as Mr. Hendricks said, is what
we all love; the characters.Speaking of characters I believe dragons should
be inhuman and human at the sametime. What I mean is that dragons pretty much
can't make the same expressions as humans can, yet, like humans, they have
ambition, hate, love, and the many other characteristics that give us our
individuality.I also agree that there should be some new characters that can
help add to the world for audiences to know. Perhaps even in the Inn of the
Last Home where the heroes meet each other in the beginning of Autumn Twilight.
While everyone is catching up on the past years. The camera could follow Tas
while he wonders around the inn, listening on conversations, maybe even while
he asks questions. As always a tavern is a good source of information. ;)
Again I agree that if we can get to Winternights it can really
take off. With the rather large ending battle at the High Clerist Tower, I
believe it will catch more fans. I know a few people who go to movies to see
special effects and I know there are others everywhere, but we cannot let
special effects take lead in Winternights either. Also I, and probably every
other Dragonlance fan, have always
wanted a Dragonlance Movie and to be a part of it. Sorry if this sounds familiar,
but I would like to help in anyway I can to get this project onto the big
screen. With all of our minds together I believe we can pull it off.
DLMP's Comment!
I tend to agree with what you
say Craig. I do think that the addition of new characters has to be played
very carefully. There is already a large cast to work with and if Tanis, Tas,
Raistlin and Caramon have to be the main trilogy constants, then I can't foresee
any major problems. It would be very hard for any trilogy to introduce all
its major characters at the beginning and see them all through to the end.
The books character placement certainly didn't stop me from picking up the
next book in the trilogy and I don't think the film will either. As
for your final comment, spread the word, and we should have now problem getting
this content together. Once we have it, I have no doubt I can sell the idea
to the movie moguls as a sure fire winner!
From Nicholas Hendricks
The one thing that every Dragon
Lance fan loves about the books are the characters. The unfortunate thing
is that the real character development takes place in Dragons of Winter Night
(DoWN). Laurana doesn't even show up until three quarters of the way through
DoAT, and then as a spoiled little princess. The twin's story (the favorite
of fans) doesn't even come out until Dragons of Spring Dawning (DoSD). Sturm's
story is contained almost entirely in DoWN. And we only get hints of Kit in
DoAT. Therefore, the movie has to rely on the characters of Tanis, Goldmoon,
Riverwind, and Tas. And we can't spend too much time on the plainsmen because
their characters really drop off after the first book. They don't even attend
the final battle. Tas is the most beloved of the characters and will especially
appeal to the younger audiences, but his character cannot hold up the movie.
So Tanis is going to be the key. His background and turmoil has to drive the
movie. However, his love story doesn't really begin until Laurana shows up.
That's why a couple new characters might be beneficial. My suggestion would
be a gentle love story and character quest entwinded in the main story throughout
the series; one that doesn't interfere or change the books, but helps to keep
the interest.The characters could be merely bystanders, or maybe like Tika,
someone who isn't really imperative to the story, but really adds to it.Public
appeal is the area that could really kill the movie. Fantasy movies are hard
to predict, hard to sell, and hard to get into if you're not a fan. With the
recent failures of The Dungeons and Dragons movie and Dragon Heart, the fantasy
movie doesn't appeal to many people. Of course they were both terrible movies,
relying more on genre, cgi, special effects, and poor performances by bigger
named actors rather than on script and characters. But even the great character
driven movie Willow didn't do well enough in the box office to spark a sequel.
Of course, the successes of movies like the Matrix and the many fantasy television
shows (Xena, Hercules, Dune) and the prospects of several big fantasy hits
like The Lord of the Rings, Final Fantasy, and Star Wars II might give the
ray of light the movie needs. There will be thousands who go to see the movie
simply because of their love for the books, maybe even a few million; and
with a few big enough stars, we could attract a few more, but it's going to
take more than that to warrant a
sequel or a trilogy. The trick will be to stay away from a genre movie, but
still use the fantasy environment to enstill wonder, excitement, and interest.
That means the dialogue and story need to remain relatively simple, lean on
the conversation about the Cataclysm and Kingpriest and the Graygem and other
things that are irrelevant to the story, but incorporated into the world of
Krynn. If that doesn't happen, audiences feel uncomfortable in a world they
don't know, or (and this is the one main fault in The Matrix) we spend the
entire movie and dialogue explaining what is going on. The new characters
could help with this as well, being naive to Krynn for whatever reason, or
at least needing explanations.
Which leads to the Dragons. Again,
looking at past failures, there has never been a well done dragon in a movie
that I know of. Dragons should not have human features. They shouldn't smile,
or laugh, or express their feelings like humans. They should express feelings
and have personalities (three of the greatest dragons, with the exceptions
of Skie and maybe Cyan Bloodbane, are the dragons of DoAT- Khisanth, Pyros,
and Matafluer), but should be as far from humans as possible. Most important,
they should be beautiful and wonderous; and they should spark a little fear
in the stomach,
appear invinsible until the battle at the High Clerist Tower.I have been a
fan of Dragon Lance since I read DoWN in the fifth grade almost 13 years ago.
I've dreamed of being a part of making the movie for
almost that long. I would like to help in this idea of yours in any way that
I can. I can't draw, so my storyboarding is stick figures; and scary ones
at that. I've never studied music and can't write it. I would like to help
with the screenplay, but I imagine that you have plenty of people asking to
write that for you. So rather than write, I would like to be a consultant.
Movies are kind of my passion, and so I'm continuing to try to study as much
about them as I can. I think my points are valid. As you might be able to
tell, DoWN is my favorite in the entire series. I think that's where the series
will really take off. If we can survive DoAT, the DoWN will make believers
and fans of millions.